high school

The Radix Endeavor

The Radix Endeavor is a multiplayer online game for STEM (science, technology, engineering, and math) learning in high school.

The game is funded by the Gates Foundation, and under development at the MIT Education Arcade in collaboration with Filament Games. The initial phase will cover topics in biology, algebra, geometry, probability, and statistics, providing students with a collaborative, social experience in a systems-based game world where they can explore how the world works and discover important scientific concepts.  

Play The Radix Endeavor!

 

Radix Endeavor September Newsletter

The Radix Endeavor September Newsletter is out and includes important information about the AY 2014-2015 Pilot for our new game designed to support middle and high school math and science.  The newsletter includes updates on how teachers can use the game and how they might participate in the pilot, as well as registration details for the September 16th Radix Webinar. Check it out today and share with your colleagues!

REGISTRATION NOW OPEN for EdTechX: A series of online courses in educational technology

MIT's Education Arcade and Scheller Teacher Education Program are launching EdTechX, a series of six-week long MITx online courses on EdX.  Two of the four courses in the series are now open for registration: 

  • Design and Development of Educational Technology: (Starts October 8, 2014) This project-based course explores educational technologies and the theories underlying their development through interviews with experts in the field.
  • Introduction to Game Design: (Starts October 22, 2014) A practical introduction to game design and game design concepts, emphasizing the basic tools of game design: paper and digital prototyping, design iteration, and user testing.

 
From theory to application, the EdTech XSeries will help learners understand, design, develop, and implement a variety of educational technology to enhance learning for all. The EdTech XSeries will highlight how education and educational tools are evolving and position participants as thought-leaders and implementers in this fast-growing field.  Each of the courses is project-based, incorporates collaborative group as well individual work, self-assessment as well as peer review, and concludes with a culminating project. Each course is taught by an MIT Professor and as is supplemented with interviews in the field with some of the world’s leading experts sharing their insights.
Three levels of registration are available. Participants can audit the course or earn an honor code certificate at no cost.  Or, for a nominal fee, participants can receive an ID verified certificate.
 

August Workshops for Teachers

Formal and Informal educators have a few more opportunties to participate in Education Arcade and Scheller Teacher Education Programs (STEP)  workshops this summer. Register today for the session that means your scheduling and personal development requirements:

  • August 1 Introduction to Programming with StarLogo Nova – – a fun, hands-on workshop for teachers interested in learning how to program 3D games and/or science simulation models using StarLogo Nova, an online educational software tool with a graphical programming interface.
  • August 6 Introduction to Programming with StarLogo Nova – a fun, hands-on workshop for teachers interested in learning how to program 3D games and/or science simulation models using StarLogo Nova, an online educational software tool with a graphical programming interface.

Summer Workshops for Students, Teachers, and Mentors

The Education Arcade and Scheller Teacher Education Programs (STEP) at MIT will be hosting a series of events this summer for secondary school teachers interested in using games, simulations and programming tools with their students.  Register today for the session that means your scheduling and personal development requirements:

Daylong Workshop, Using Games in the HS Classroom

On Thursday, June 26, 2014 from 9 am - 3:30 pm, The Radix Team is hosting a one-day professional development session that will address many of your questions about using an online game for STEM learning within the classroom environment. This fun, hands-on workshop on the MIT campus will address:

  • How games can be used to set the context for or reinforce difficult concepts
  • The learning standards addressed in The Radix Endeavor
  • How scaffolding is addressed within specific quest lines
  • In-game assessments
  • Reports and built-in teacher monitoring tools
  • Options for enrolling in the Radix Pilot

REGISTER TODAY

Registration for Three-Part Webinar Series Now Open

Registration is now open for Parts II and III of our three-part webinar series, Using The Radix Endeavor, a Multiplayer Online Game, to Support Secondary Math and Science Instruction
 
Part II: Formal and Informal Assessment in the Game Environment
Wednesday, April 9, 2014 3:30 – 4:30 PM EDT
Using examples from The Radix Endeavor, MIT researchers will discuss how online games can be used to as formative assessment to gauge student understanding. The team will demonstrate the teacher dashboard and reporting mechanisms that allow teachers to view and monitor student progress and potentially identified gaps in understanding. The team will also review the research objectives of the current research and respond to questions about teacher and student participation in the pilot.
 
Part III: Selecting and Aligning Game Content with Classroom Instruction
Wednesday, April 30, 2014 3:30 – 4:30 PM EDT

AppInventor's Guide to Creating Challenge-Worthy Apps

Want to create challenge-worthy apps? Want to participate in the House Student App Challenge but don’t know where to start?  
 
Monday, April 7, 2014 from 7:00 – 8:00 PM ET
MIT App Inventor’s Guide to Creating Challenge-Worthy Apps! A virtual live webinar
 
MIT’s App Inventor team is partnering with the Congressional App Challenge Coalition to offer a special hour-long webinar for middle and high schools students (and their mentors) who want to learn how to build an App with MIT App InventorThe Webinar is geared toward to students enrolled in the House Student App Challenge as well as anyone who just wants to learn code.Webinar participants will learn how MIT App Inventor can help you design, build, and submit an Android app just in time for the April 30th deadline! 
 

Radix Team to Host Webinar, "Using Multiplayer Games in the High School Classroom"

On March 13, 2014 at 3:30 PM ET, MIT Researchers will host a webinar to discuss how their new game, The Radix Endeavor can be used to support high school math and biology instruction. They will talk about the benefits of role-playing and immersive virtual environments in general and more specifically about how teachers can start using The Radix Endeavor in their classrooms. High school math and biology teachers are encouraged to attend.
REGISTER TODAY! Be Sure to enter event # 641123549

Daylong PD Session, Using Games in the HS Classroom

On Wednesday, February 19, 2014 from 9 am - 3:30 pm, The Radix Team is hosting a one-day professional development session that will address many of your questions about using an online game for STEM learning within the classroom environment. This fun, hands-on workshop on the MIT campus will address:

  • How games can be used to set the context for or reinforce difficult concepts
  • The learning standards addressed in The Radix Endeavor
  • How scaffolding is addressed within specific quest lines
  • In-game assessments
  • Reports and built-in teacher monitoring tools
  • Options for enrolling in the Radix Pilot

REGISTER TODAY